| getMarker(const std::string &pMarkerName) | VgMyTextureLoader | |
| getTextureBuffer(const std::string &pImageName) | VgMyTextureLoader | |
| isImageSet(const std::string &pImageName) const | VgMyTextureLoader | |
| isMarkerSet(const std::string &pMarkerName) const | VgMyTextureLoader | |
| mImageCache | VgMyTextureLoader | |
| mImageResourceDirectory | VgMyTextureLoader | [protected] |
| mMarkerCache | VgMyTextureLoader | |
| mVgApplication | VgMyTextureLoader | [protected] |
| resetImage(const std::string &pImageName) | VgMyTextureLoader | |
| resetImage(std::hash_map< std::string, ImageCache >::iterator pImageIter) | VgMyTextureLoader | |
| resetMarker(const std::string &pType) | VgMyTextureLoader | |
| resetMarker(std::hash_map< std::string, MarkerCache >::iterator pMarkerIter) | VgMyTextureLoader | |
| setImage(const std::string &pImageName, const std::string &pFilename) | VgMyTextureLoader | |
| setMarker(const std::string &pMarkerName, const std::string &pImageName) | VgMyTextureLoader | |
| VgMyTextureLoader(VgApplication::VgIApplication *pVgApplication, const std::string &pImageResourceDirectory) | VgMyTextureLoader | |
| ~VgMyTextureLoader() | VgMyTextureLoader | [virtual] |