| handleGeometryEvent(const Vg3DModule::VgIGeometryEvent &pEvent) | VgMyFloorPoiCallback | [virtual] |
| mCamera | VgMyFloorPoiCallback | [protected] |
| mGoToPos | VgMyFloorPoiCallback | [protected] |
| mHandler | VgMyFloorPoiCallback | [protected] |
| mLayerName | VgMyFloorPoiCallback | [protected] |
| VgMyFloorPoiCallback(VgMyLayerAndCameraHandler *pHandler, VgEngine::VgICamera *pCamera, const VgEngine::VgPosition &pPosition, const std::string &pLayerName) | VgMyFloorPoiCallback | |
| ~VgMyFloorPoiCallback() | VgMyFloorPoiCallback | [virtual] |