| handleGeometryEvent(const Vg3DModule::VgIGeometryEvent &pEvent) | VgMyFloorPoiCallback |  [virtual] | 
| mCamera | VgMyFloorPoiCallback |  [protected] | 
| mGoToPos | VgMyFloorPoiCallback |  [protected] | 
| mHandler | VgMyFloorPoiCallback |  [protected] | 
| mLayerName | VgMyFloorPoiCallback |  [protected] | 
| VgMyFloorPoiCallback(VgMyLayerAndCameraHandler *pHandler, VgEngine::VgICamera *pCamera, const VgEngine::VgPosition &pPosition, const std::string &pLayerName) | VgMyFloorPoiCallback | |
| ~VgMyFloorPoiCallback() | VgMyFloorPoiCallback |  [virtual] |