VisioDevKit
v2.0
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This is the complete list of members for VgEngine::VgITextureManager, including all inherited members.
createTexture(VgEngine::VgConstRefPtr< VgEngine::VgBinaryBuffer >const &pBuffer, bool pGenerateMipmaps=true)=0 | VgEngine::VgITextureManager | pure virtual |
getTexture(const std::string &pTextureName)=0 | VgEngine::VgITextureManager | pure virtual |
prepareTextureBuffer(VgEngine::UInt pWidth, VgEngine::UInt pHeight, VgEngine::VgPixelFormat pPixelFormat, VgEngine::Byte *&pOutData) | VgEngine::VgITextureManager | static |
VgITextureManager() | VgEngine::VgITextureManager | inlineprotected |
~VgITextureManager() | VgEngine::VgITextureManager | inlinevirtual |