VisioDevKit-Sample
v2.0
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This is the complete list of members for VgMyLayerAndCameraHandler, including all inherited members.
getFocusedLayerName()=0 | VgMyLayerAndCameraHandler | pure virtual |
getLayerName(const unsigned int pLayerIndex, std::string &pLayerNameOut)=0 | VgMyLayerAndCameraHandler | pure virtual |
getNumberOfLayers()=0 | VgMyLayerAndCameraHandler | pure virtual |
gotoLayer(const std::string &pLayerName, bool pIsAnimated=true)=0 | VgMyLayerAndCameraHandler | pure virtual |
gotoLayer(const unsigned int pLayerIndex, bool pIsAnimated=true)=0 | VgMyLayerAndCameraHandler | pure virtual |
gotoLookAtPosition(const VgEngine::VgPosition &pPosition, const std::string &pLayerName, bool pIsAnimated=true)=0 | VgMyLayerAndCameraHandler | pure virtual |
gotoViewpoint(const VgEngine::VgIViewPoint &pViewPoint, const std::string &pLayerName, bool pIsAnimated=true)=0 | VgMyLayerAndCameraHandler | pure virtual |
isGlobalView()=0 | VgMyLayerAndCameraHandler | pure virtual |
refreshParameters(unsigned int pWidth, unsigned int pHeight)=0 | VgMyLayerAndCameraHandler | pure virtual |
switchToDetailedView(bool pIsAnimated=true)=0 | VgMyLayerAndCameraHandler | pure virtual |
switchToGlobalView(bool pIsAnimated=true)=0 | VgMyLayerAndCameraHandler | pure virtual |