VisioMove SDK (iOS)
2.1.22
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This is the complete list of members for VgEngine::VgITextureManager, including all inherited members.
createTexture(VgEngine::VgConstRefPtr< VgEngine::VgBinaryBuffer >const &pBuffer, bool pGenerateMipmaps=true)=0 | VgEngine::VgITextureManager | pure virtual |
createTexture(VgEngine::UInt pWidth, VgEngine::UInt pHeight, VgEngine::VgPixelFormat pPixelFormat, const char *pData, UInt pLength, bool pGenerateMipmaps=true)=0 | VgEngine::VgITextureManager | pure virtual |
createTextureWithUniformColor(const VgEngine::VgColor &pColor, VgEngine::UInt pWidth=1, VgEngine::UInt pHeight=1)=0 | VgEngine::VgITextureManager | pure virtual |
getTexture(const std::string &pTextureName)=0 | VgEngine::VgITextureManager | pure virtual |
VgITextureManager() | VgEngine::VgITextureManager | inlineprotected |
~VgITextureManager() | VgEngine::VgITextureManager | inlinevirtual |