Public Member Functions | Public Attributes

VgMyTextureLoader::ImageCache Struct Reference

A structure to hold the loaded images. More...

List of all members.

Public Member Functions

 ImageCache ()
 This constructor creates a new uninitialized texture (image) cache.

Public Attributes

bool mIsSet
 Tells if the texture has been set.
bool mTriedToLoad
 Tells if we already tried to load (and possibly failed).
std::string mFilename
 The filename of the texture file to load.
VgEngine::VgRefPtr
< VgEngine::VgITexture > 
mTexture
 The stored texture.

Detailed Description

A structure to hold the loaded images.


Constructor & Destructor Documentation

VgMyTextureLoader::ImageCache::ImageCache (  )

This constructor creates a new uninitialized texture (image) cache.


Member Data Documentation

The filename of the texture file to load.

Tells if the texture has been set.

VgEngine::VgRefPtr< VgEngine::VgITexture > VgMyTextureLoader::ImageCache::mTexture

The stored texture.

Tells if we already tried to load (and possibly failed).


The documentation for this struct was generated from the following file:
VisioDevKit 2.0, Visioglobe® 2013