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VgEngine::VgILicenseManager Interface Referenceabstract

The VgILicenseManager class is used to manage licensing issues. More...

Public Member Functions

virtual ~VgILicenseManager ()
 Destructor. More...
 
virtual const std::string & getMachineCode () const =0
 Retrieves the machine code. More...
 
virtual const std::string getVersion () const =0
 Retrieves the version string. More...
 

Protected Member Functions

 VgILicenseManager ()
 Constructor. More...
 

Detailed Description

The VgILicenseManager class is used to manage licensing issues.

You can use this interface to retrieve the VisioDevKit's version and the machine code.

Date
25/02/2010

Constructor & Destructor Documentation

VgEngine::VgILicenseManager::VgILicenseManager ( )
inlineprotected

Constructor.

virtual VgEngine::VgILicenseManager::~VgILicenseManager ( )
inlinevirtual

Destructor.

Member Function Documentation

virtual const std::string& VgEngine::VgILicenseManager::getMachineCode ( ) const
pure virtual

Retrieves the machine code.

This code is unique for a machine.

virtual const std::string VgEngine::VgILicenseManager::getVersion ( ) const
pure virtual

Retrieves the version string.

Returns
SDK version string.

The documentation for this interface was generated from the following file:
VisioDevKit 2.0, Visioglobe® 2013