VisioDevKit-Sample
v2.0
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Changes Floor when the appropriate POI is clicked. More...
Inherits VgIGeometryCallback.
Public Member Functions | |
VgMyFloorPoiCallback (VgMyLayerAndCameraHandler *pHandler, VgEngine::VgICamera *pCamera, const VgEngine::VgPosition &pPosition, const std::string &pLayerName) | |
Constructor. More... | |
virtual | ~VgMyFloorPoiCallback () |
Destructor. More... | |
virtual void | handleGeometryEvent (const Vg3DModule::VgIGeometryEvent &pEvent) |
handleGeometryEvent More... | |
Protected Attributes | |
VgMyLayerAndCameraHandler * | mHandler |
VgEngine::VgICamera * | mCamera |
VgEngine::VgPosition | mGoToPos |
std::string | mLayerName |
Changes Floor when the appropriate POI is clicked.
The purpose of this class is to receive geometry callbacks from the 3D module when a route's poi object receives a touch event. An appropriate action will be invoked as a result of this event.
VgMyFloorPoiCallback::VgMyFloorPoiCallback | ( | VgMyLayerAndCameraHandler * | pHandler, |
VgEngine::VgICamera * | pCamera, | ||
const VgEngine::VgPosition & | pPosition, | ||
const std::string & | pLayerName | ||
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Constructor.
pHandler | |
pCamera | |
pPosition | |
pLayerName |
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Destructor.
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handleGeometryEvent
pEvent |
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