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VisioMove-Sample
2.1.3
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Changes Floor when the appropriate POI is clicked. More...
Inherits VgIGeometryCallback.
Public Member Functions | |
| VgMyFloorPoiCallback (VgMyLayerAndCameraHandler *pHandler, VgEngine::VgICamera *pCamera, const VgEngine::VgPosition &pPosition, const std::string &pLayerName) | |
| Constructor. More... | |
| virtual | ~VgMyFloorPoiCallback () |
| Destructor. More... | |
| virtual void | handleGeometryEvent (const Vg3DModule::VgIGeometryEvent &pEvent) |
| handleGeometryEvent More... | |
Protected Attributes | |
| VgMyLayerAndCameraHandler * | mHandler |
| VgEngine::VgICamera * | mCamera |
| VgEngine::VgPosition | mGoToPos |
| std::string | mLayerName |
Changes Floor when the appropriate POI is clicked.
The purpose of this class is to receive geometry callbacks from the 3D module when a route's poi object receives a touch event. An appropriate action will be invoked as a result of this event.
| VgMyFloorPoiCallback::VgMyFloorPoiCallback | ( | VgMyLayerAndCameraHandler * | pHandler, |
| VgEngine::VgICamera * | pCamera, | ||
| const VgEngine::VgPosition & | pPosition, | ||
| const std::string & | pLayerName | ||
| ) |
Constructor.
| pHandler | |
| pCamera | |
| pPosition | |
| pLayerName |
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Destructor.
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handleGeometryEvent
| pEvent |
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