VisioMove SDK (iOS)
2.1.22
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Public Types | |
typedef VgLinkDescriptor | Descriptor |
Public Member Functions | |
virtual | ~VgLink () |
void | setVisible (bool pIsVisible) |
Public Member Functions inherited from VgEngine::VgReferenced | |
VgReferenced () | |
VgReferenced (const VgReferenced &pThis) | |
virtual | ~VgReferenced () |
VgReferenced & | operator= (const VgReferenced &pThis) |
void | ref () const |
int | unref () const |
int | getNbReferences () const |
Friends | |
class | VgEngine::VgInstanceFactory |
class | VgEngine::VgObjectBridge |
Additional Inherited Members | |
Protected Attributes inherited from VgEngine::VgReferenced | |
int | mNbReferences |
This class displays a 'ribbon' that links to positions in the scene. The advantage of using a link rather than a line, is that the start and end positions will be updated when their SRS changes (usually different layers). It is particularly usefull when we want to link positions 'hooked' to layers while they are animated around.
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virtual |
Destructor.
void Vg3DModule::VgLink::setVisible | ( | bool | pIsVisible | ) |
Sets the link's visibility.
pIsVisible | If true, the link will be visible, if false the link will be invisible |
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friend |
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friend |