VMECamera Update
Represents a camera update that can be applied to the VMEMapView.
An immutable class that aggregates all camera update parameters such as targets, padding, min/max altitude, and heading.
Use the provided constructors to instantiate different types of camera updates. A camera update will update the camera's viewpoint and if necessary will also update the scene so that the viewpoint is focused on the correct building/floor.
Since
1.19
Constructors
Types
Functions
Properties
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Used to build a VMECameraUpdate object.
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