VMESceneContext

class VMESceneContext

A VMESceneContext object represents a physical location within the map. The scene context may be either outside or within a building.

Since

1.9

Constructors

Link copied to clipboard
fun VMESceneContext(buildingID: String, floorID: String)
Link copied to clipboard
fun VMESceneContext()

Functions

Link copied to clipboard
open operator override fun equals(other: Any?): Boolean
Link copied to clipboard
open override fun hashCode(): Int
Link copied to clipboard
open override fun toString(): String

Properties

Link copied to clipboard
var buildingID: String

The id of the building.

Link copied to clipboard
var floorID: String

The id of the floor

Link copied to clipboard
val isOutside: Boolean

True if the scene context is located outside, otherwise false.