The VgILicenseManager class is used to manage licensing issues. More...
Public Member Functions | |
virtual | ~VgILicenseManager () |
Destructor. | |
virtual const std::string & | getMachineCode () const =0 |
Retrieves the machine code. | |
virtual const std::string | getVersion () const =0 |
Retrieves the version string. | |
Protected Member Functions | |
VgILicenseManager () | |
Constructor. |
The VgILicenseManager class is used to manage licensing issues.
You can use this interface to retrieve the VisioDevKit's version and the machine code.
VgEngine::VgILicenseManager::VgILicenseManager | ( | ) | [inline, protected] |
Constructor.
virtual VgEngine::VgILicenseManager::~VgILicenseManager | ( | ) | [inline, virtual] |
Destructor.
virtual const std::string& VgEngine::VgILicenseManager::getMachineCode | ( | ) | const [pure virtual] |
Retrieves the machine code.
This code is unique for a machine.
virtual const std::string VgEngine::VgILicenseManager::getVersion | ( | ) | const [pure virtual] |
Retrieves the version string.