The VgILicenseManager class is used to manage licensing issues. More...
Public Member Functions | |
| virtual | ~VgILicenseManager () |
| Destructor. | |
| virtual const std::string & | getMachineCode () const =0 |
| Retrieves the machine code. | |
| virtual const std::string | getVersion () const =0 |
| Retrieves the version string. | |
Protected Member Functions | |
| VgILicenseManager () | |
| Constructor. | |
The VgILicenseManager class is used to manage licensing issues.
You can use this interface to retrieve the VisioDevKit's version and the machine code.
| VgEngine::VgILicenseManager::VgILicenseManager | ( | ) | [inline, protected] |
Constructor.
| virtual VgEngine::VgILicenseManager::~VgILicenseManager | ( | ) | [inline, virtual] |
Destructor.
| virtual const std::string& VgEngine::VgILicenseManager::getMachineCode | ( | ) | const [pure virtual] |
Retrieves the machine code.
This code is unique for a machine.
| virtual const std::string VgEngine::VgILicenseManager::getVersion | ( | ) | const [pure virtual] |
Retrieves the version string.