| addListener(VgEngine::VgRefPtr< Vg3DModule::VgIGeometryCallback > pCallback) | Vg3DModule::VgIGeometry | [virtual] |
| editAnimation(const std::string &pName) | VgEngine::VgSpatial | |
| getAnimation(const std::string &pName) const | VgEngine::VgSpatial | |
| getAnimationNames(std::list< std::string > &pNameList) const | VgEngine::VgSpatial | |
| getNbReferences() const | VgEngine::VgReferenced | |
| getOrientation() const | VgEngine::VgSpatial | |
| getPosition() const | VgEngine::VgSpatial | |
| getType() const | Vg3DModule::VgIGeometry | [virtual] |
| mNbReferences | VgEngine::VgReferenced | [mutable, protected] |
| mPrivate | VgEngine::VgSpatial | [protected] |
| operator=(const VgReferenced &pThis) | VgEngine::VgReferenced | |
| ref() const | VgEngine::VgReferenced | |
| removeListener(VgEngine::VgRefPtr< Vg3DModule::VgIGeometryCallback > pCallback) | Vg3DModule::VgIGeometry | [virtual] |
| setAnimation(const std::string &pAnimationName, VgEngine::VgRefPtr< VgEngine::VgAnimation > &pAnimation) | VgEngine::VgSpatial | |
| setAnimation(VgEngine::VgRefPtr< VgEngine::VgAnimation > pAnimation) | VgEngine::VgSpatial | |
| setLayer(VgEngine::VgRefPtr< VgEngine::VgLayer > pLayer, bool pHaveGeographicCoherence=true) | Vg3DModule::VgIGeometry | [virtual] |
| setLocalAnimation(VgEngine::VgRefPtr< VgEngine::VgAnimation > pAnimation) | VgEngine::VgSpatial | |
| setOrientation(const VgEngine::VgOrientation &pOrientation) | VgEngine::VgSpatial | |
| setPosition(const VgEngine::VgPosition &pPosition, bool pHaveGeographicCoherence=true) | VgEngine::VgSpatial | |
| setScale(float pScale) | VgEngine::VgSpatial | |
| unref() const | VgEngine::VgReferenced | |
| VgEngine::VgObjectBridge class | Vg3DModule::VgIGeometry | [friend] |
| VgIGeometry() | Vg3DModule::VgIGeometry | |
| VgReferenced() | VgEngine::VgReferenced | |
| VgReferenced(const VgReferenced &pThis) | VgEngine::VgReferenced | |
| VgSpatial() | VgEngine::VgSpatial | [protected] |
| ~VgIGeometry() | Vg3DModule::VgIGeometry | [virtual] |
| ~VgReferenced() | VgEngine::VgReferenced | [virtual] |
| ~VgSpatial() | VgEngine::VgSpatial | [protected, virtual] |