The Vg3DModule::VgIGeometry interface is used as an abstraction of geometric features that can be added to or removed from the scene.
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Detailed Description
The Vg3DModule::VgIGeometry interface is used as an abstraction of geometric features that can be added to or removed from the scene.
Constructor & Destructor Documentation
Vg3DModule::VgIGeometry::VgIGeometry |
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virtual Vg3DModule::VgIGeometry::~VgIGeometry |
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[virtual] |
Member Function Documentation
Adds a listener to the geometry object.
- Parameters:
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pCallback | The callback to associate with this geometry object. |
- Version:
- 2.0
virtual VgIGeometryType Vg3DModule::VgIGeometry::getType |
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const [virtual] |
Removes a listener from the geometry object.
- Parameters:
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pCallback | The callback to disassociate from this geometry object. |
- Version:
- 2.0
Sets the associated layer.
- Parameters:
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pLayer | The VgLayer to associate with the geometry object. Pass pLayer as null to disassociate the geometry object from a layer. |
pHaveGeographicCoherence | An optional parameter who by default is true. Is used to determine the geographic coherence of the geometry. If set to false, then the geometry will be coherent with the scene. |
- Version:
- 2.0
Friends And Related Function Documentation
friend class VgEngine::VgObjectBridge [friend] |
The documentation for this class was generated from the following file: