VisioMove SDK (Android)
2.1.22
|
Public Member Functions | |
VgLinkDescriptor () | |
VgLinkDescriptor (VgPosition pSourcePosition, VgColor pSourceColor, VgPosition pTargetPosition, VgColor pTargetColor, VgITextureRefPtr pTexture, float pWidth, float pTextureRatio, float pAnimationSpeed) | |
VgLinkDescriptor (VgLinkDescriptor pOther) | |
void | setMSourcePosition (VgPosition value) |
VgPosition | getMSourcePosition () |
void | setMSourceColor (VgColor value) |
VgColor | getMSourceColor () |
void | setMTargetPosition (VgPosition value) |
VgPosition | getMTargetPosition () |
void | setMTargetColor (VgColor value) |
VgColor | getMTargetColor () |
void | setMTexture (VgITextureRefPtr value) |
VgITextureRefPtr | getMTexture () |
void | setMWidth (float value) |
float | getMWidth () |
void | setMTextureRatio (float value) |
float | getMTextureRatio () |
void | setMAnimationSpeed (float value) |
float | getMAnimationSpeed () |
![]() | |
synchronized void | release () |
VgReferenced () | |
VgReferenced (VgReferenced pThis) | |
void | ref () |
int | unref () |
int | getNbReferences () |
Static Public Member Functions | |
static VgLinkDescriptorRefPtr | create () |
A structure which describes the attributes of a Vg3DModule::VgLink .
VgLinkDescriptor.VgLinkDescriptor | ( | ) |
Constructor
VgLinkDescriptor.VgLinkDescriptor | ( | VgPosition | pSourcePosition, |
VgColor | pSourceColor, | ||
VgPosition | pTargetPosition, | ||
VgColor | pTargetColor, | ||
VgITextureRefPtr | pTexture, | ||
float | pWidth, | ||
float | pTextureRatio, | ||
float | pAnimationSpeed | ||
) |
Parametrized constructor
pSourcePosition | |
pSourceColor | |
pTargetPosition | |
pTargetColor | |
pTexture | |
pWidth | |
pTextureRatio | |
pAnimationSpeed |
VgLinkDescriptor.VgLinkDescriptor | ( | VgLinkDescriptor | pOther | ) |
Copy Constructor
pOther |
|
static |
This static method returns a new heap-allocated descriptor. It is the only method that should be used to instantiate new descriptors. It is a way to make sure no one will delete it, except the last VgRefPtr pointing to it.
float VgLinkDescriptor.getMAnimationSpeed | ( | ) |
VgColor VgLinkDescriptor.getMSourceColor | ( | ) |
VgPosition VgLinkDescriptor.getMSourcePosition | ( | ) |
VgColor VgLinkDescriptor.getMTargetColor | ( | ) |
VgPosition VgLinkDescriptor.getMTargetPosition | ( | ) |
VgITextureRefPtr VgLinkDescriptor.getMTexture | ( | ) |
float VgLinkDescriptor.getMTextureRatio | ( | ) |
float VgLinkDescriptor.getMWidth | ( | ) |
void VgLinkDescriptor.setMAnimationSpeed | ( | float | value | ) |
void VgLinkDescriptor.setMSourceColor | ( | VgColor | value | ) |
void VgLinkDescriptor.setMSourcePosition | ( | VgPosition | value | ) |
void VgLinkDescriptor.setMTargetColor | ( | VgColor | value | ) |
void VgLinkDescriptor.setMTargetPosition | ( | VgPosition | value | ) |
void VgLinkDescriptor.setMTexture | ( | VgITextureRefPtr | value | ) |
void VgLinkDescriptor.setMTextureRatio | ( | float | value | ) |
void VgLinkDescriptor.setMWidth | ( | float | value | ) |