VisioMove
2.1.5
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This class describes a functor that approximates a sequence of floats with a spline. More...
Static Public Member Functions | |
static VgRefPtr < VgFloatSplineFunctorDescriptor > | create () |
This static method returns a new heap-allocated descriptor. More... | |
Public Attributes | |
std::vector< std::pair< float, float > > | mFloatNodes |
The vector of float nodes (val and time) of the spline. More... | |
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float | mStartTime |
The functor start time (relative to the animation's start time). More... | |
float | mEndTime |
The functor's end time (relative to the animation's start time). More... | |
Protected Member Functions | |
VgFloatSplineFunctorDescriptor () | |
Class constructor. More... | |
virtual | ~VgFloatSplineFunctorDescriptor () |
Class destructor. More... | |
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VgFunctorDescriptor () | |
This class constructor is protected to prevent instantiation. More... | |
Additional Inherited Members | |
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virtual | ~VgFunctorDescriptor () |
Class destructor. More... | |
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VgReferenced () | |
Constructor. More... | |
VgReferenced (const VgReferenced &pThis) | |
Copy constructor. More... | |
virtual | ~VgReferenced () |
Destructor. More... | |
VgReferenced & | operator= (const VgReferenced &pThis) |
Assignment operator. More... | |
void | ref () const |
This method is used to add a reference to this object. More... | |
int | unref () const |
This method is used to remove a reference to this object. More... | |
int | getNbReferences () const |
Retrieves the number of references to this object. More... | |
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Private * | mPrivate |
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int | mNbReferences |
The number of references to this object. More... | |
This class describes a functor that approximates a sequence of floats with a spline.
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protected |
Class constructor.
This can't be called publicly, instances must be obtained through the VgFloatInterpolationFunctorDescriptor::create method.
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protectedvirtual |
Class destructor.
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static |
This static method returns a new heap-allocated descriptor.
It is the only method that should be used to instantiate new descriptors. It is a way to make sure no one will delete it, except the last VgRefPtr pointing to it.
std::vector< std::pair< float, float > > VgEngine::VgFloatSplineFunctorDescriptor::mFloatNodes |
The vector of float nodes (val and time) of the spline.
First element is the value, second is the time. Times must be in ascending order.