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VgEngine::VgSplineVectorFunctorDescriptor Class Reference

This class describes a functor that approximates a sequence of vectors with a spline. More...

Inheritance diagram for VgEngine::VgSplineVectorFunctorDescriptor:
Inheritance graph

Static Public Member Functions

static VgRefPtr
< VgSplineVectorFunctorDescriptor
create ()
 This static method returns a new heap-allocated descriptor. More...
 

Public Attributes

std::vector< VgPositionmPoints
 The vector of points of the spline. More...
 
float mSplineMetricRadius
 The maximal metric radius of the rounded angle at spline points. More...
 
float mDistanceFromSpline
 The distance at which we will place the animated object from the spline. More...
 
- Public Attributes inherited from VgEngine::VgFunctorDescriptor
float mStartTime
 The functor start time (relative to the animation's start time). More...
 
float mEndTime
 The functor's end time (relative to the animation's start time). More...
 

Protected Member Functions

 VgSplineVectorFunctorDescriptor ()
 Class constructor. More...
 
virtual ~VgSplineVectorFunctorDescriptor ()
 Class destructor. More...
 
- Protected Member Functions inherited from VgEngine::VgFunctorDescriptor
 VgFunctorDescriptor ()
 This class constructor is protected to prevent instantiation. More...
 

Additional Inherited Members

- Public Member Functions inherited from VgEngine::VgFunctorDescriptor
virtual ~VgFunctorDescriptor ()
 Class destructor. More...
 
- Public Member Functions inherited from VgEngine::VgReferenced
 VgReferenced ()
 Constructor. More...
 
 VgReferenced (const VgReferenced &pThis)
 Copy constructor. More...
 
virtual ~VgReferenced ()
 Destructor. More...
 
VgReferencedoperator= (const VgReferenced &pThis)
 Assignment operator. More...
 
void ref () const
 This method is used to add a reference to this object. More...
 
int unref () const
 This method is used to remove a reference to this object. More...
 
int getNbReferences () const
 Retrieves the number of references to this object. More...
 
- Protected Attributes inherited from VgEngine::VgFunctorDescriptor
Private * mPrivate
 
- Protected Attributes inherited from VgEngine::VgReferenced
int mNbReferences
 The number of references to this object. More...
 

Detailed Description

This class describes a functor that approximates a sequence of vectors with a spline.

It also has the ability to specify a "distance from spline". It is the metric distance the animated object will be from the spline along it's negative Z axis.

Version
2.0.7729

Constructor & Destructor Documentation

VgEngine::VgSplineVectorFunctorDescriptor::VgSplineVectorFunctorDescriptor ( )
protected

Class constructor.

This can't be called publicly, instances must be obtained through the VgSplineVectorFunctorDescriptor::create method.

virtual VgEngine::VgSplineVectorFunctorDescriptor::~VgSplineVectorFunctorDescriptor ( )
protectedvirtual

Class destructor.

Member Function Documentation

static VgRefPtr< VgSplineVectorFunctorDescriptor > VgEngine::VgSplineVectorFunctorDescriptor::create ( )
static

This static method returns a new heap-allocated descriptor.

It is the only method that should be used to instantiate new descriptors. It is a way to make sure no one will delete it, except the last VgRefPtr pointing to it.

Member Data Documentation

float VgEngine::VgSplineVectorFunctorDescriptor::mDistanceFromSpline

The distance at which we will place the animated object from the spline.

Remarks
this parameter is ignored if no orientation spline functor is used.
std::vector< VgPosition > VgEngine::VgSplineVectorFunctorDescriptor::mPoints

The vector of points of the spline.

float VgEngine::VgSplineVectorFunctorDescriptor::mSplineMetricRadius

The maximal metric radius of the rounded angle at spline points.


The documentation for this class was generated from the following file:
VisioMove 2.1.5, Visioglobe® 2015