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VisioMove
2.1.5
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This class describes a functor that approximates a sequence of vectors with a spline. More...

Static Public Member Functions | |
| static VgRefPtr < VgSplineVectorFunctorDescriptor > | create () |
| This static method returns a new heap-allocated descriptor. More... | |
Public Attributes | |
| std::vector< VgPosition > | mPoints |
| The vector of points of the spline. More... | |
| float | mSplineMetricRadius |
| The maximal metric radius of the rounded angle at spline points. More... | |
| float | mDistanceFromSpline |
| The distance at which we will place the animated object from the spline. More... | |
Public Attributes inherited from VgEngine::VgFunctorDescriptor | |
| float | mStartTime |
| The functor start time (relative to the animation's start time). More... | |
| float | mEndTime |
| The functor's end time (relative to the animation's start time). More... | |
Protected Member Functions | |
| VgSplineVectorFunctorDescriptor () | |
| Class constructor. More... | |
| virtual | ~VgSplineVectorFunctorDescriptor () |
| Class destructor. More... | |
Protected Member Functions inherited from VgEngine::VgFunctorDescriptor | |
| VgFunctorDescriptor () | |
| This class constructor is protected to prevent instantiation. More... | |
Additional Inherited Members | |
Public Member Functions inherited from VgEngine::VgFunctorDescriptor | |
| virtual | ~VgFunctorDescriptor () |
| Class destructor. More... | |
Public Member Functions inherited from VgEngine::VgReferenced | |
| VgReferenced () | |
| Constructor. More... | |
| VgReferenced (const VgReferenced &pThis) | |
| Copy constructor. More... | |
| virtual | ~VgReferenced () |
| Destructor. More... | |
| VgReferenced & | operator= (const VgReferenced &pThis) |
| Assignment operator. More... | |
| void | ref () const |
| This method is used to add a reference to this object. More... | |
| int | unref () const |
| This method is used to remove a reference to this object. More... | |
| int | getNbReferences () const |
| Retrieves the number of references to this object. More... | |
Protected Attributes inherited from VgEngine::VgFunctorDescriptor | |
| Private * | mPrivate |
Protected Attributes inherited from VgEngine::VgReferenced | |
| int | mNbReferences |
| The number of references to this object. More... | |
This class describes a functor that approximates a sequence of vectors with a spline.
It also has the ability to specify a "distance from spline". It is the metric distance the animated object will be from the spline along it's negative Z axis.
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protected |
Class constructor.
This can't be called publicly, instances must be obtained through the VgSplineVectorFunctorDescriptor::create method.
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protectedvirtual |
Class destructor.
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static |
This static method returns a new heap-allocated descriptor.
It is the only method that should be used to instantiate new descriptors. It is a way to make sure no one will delete it, except the last VgRefPtr pointing to it.
| float VgEngine::VgSplineVectorFunctorDescriptor::mDistanceFromSpline |
The distance at which we will place the animated object from the spline.
| std::vector< VgPosition > VgEngine::VgSplineVectorFunctorDescriptor::mPoints |
The vector of points of the spline.
| float VgEngine::VgSplineVectorFunctorDescriptor::mSplineMetricRadius |
The maximal metric radius of the rounded angle at spline points.