|
std::string | mDataset |
| The dataset which must be loaded before setting the viewpoint to the camera. More...
|
|
std::string | mLayerName |
| The floor (which must correspond with one of the VgLayer::getName from VgLayerManager::getLayers) with which to associate the place object. More...
|
|
VgEngine::VgIViewPoint | mViewpoint |
| The viewpoint associated to the place. More...
|
|
VgMapModule::VgPlaceDescriptor::VgPlaceDescriptor |
( |
| ) |
|
|
inline |
std::string VgMapModule::VgPlaceDescriptor::mDataset |
The dataset which must be loaded before setting the viewpoint to the camera.
(compatibility with previous DB format)
std::string VgMapModule::VgPlaceDescriptor::mLayerName |
The floor (which must correspond with one of the VgLayer::getName from VgLayerManager::getLayers) with which to associate the place object.
The viewpoint associated to the place.
The documentation for this struct was generated from the following file: