This class is a manager for animations. It contains a method to set up camera animations. This is an interface to a hiden implementation. It should never be directly instantiated. An instance of this class can be obtained through VgEngine::VgIEngine::editAnimationManager(). 
  
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          | virtual VgEngine::VgIAnimationManager::~VgIAnimationManager | ( |  | ) |  |  | virtual | 
 
 
  
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          | VgEngine::VgIAnimationManager::VgIAnimationManager | ( |  | ) |  |  | protected | 
 
This class constructor is protected to prevent instantiation. 
 
 
This method uses an instantiated animation to animate the camera. Only the position and orientation channels will be used. 
- Parameters
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    | pAnimation | The pointer of the animation to use. if NULL, the current animation will be dereferenced silently: no longer updated and its stop callback will not be called |  
 
 
 
The documentation for this class was generated from the following file: