VMEPosition

class VMEPosition(latitude: Double, longitude: Double, altitude: Double, scene: VMESceneContext)

A VMEPosition object represents a position incorporating the geographical coordinates, altitude and associated building and floor.

Typically, you can use a VMEPosition object when moving the camera, anchoring overlays to the map, creating a route from a position, etc.

Since

1.1

Constructors

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fun VMEPosition(latitude: Double, longitude: Double, altitude: Double, scene: VMESceneContext)

Functions

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open operator override fun equals(other: Any?): Boolean

Compares this position to the specified object.

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open override fun hashCode(): Int
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open override fun toString(): String

Properties

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val altitude: Double

The altitude, in meters, above the floor.

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val latitude: Double

The latitude of the position

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val longitude: Double

The longitude of the position

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val scene: VMESceneContext

The position's scene