VMEPosition
class VMEPosition(latitude: Double, longitude: Double, altitude: Double, scene: VMESceneContext)
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A VMEPosition object represents a position incorporating the geographical coordinates, altitude and associated building and floor.
Typically, you can use a VMEPosition object when moving the camera, anchoring overlays to the map, creating a route from a position, etc.
Since
1.1
Constructors
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fun VMEPosition(latitude: Double, longitude: Double, altitude: Double, scene: VMESceneContext)
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