VMEScene Update
Represents a scene update that can be applied to the VMEMapView.
Use the provided constructors to instantiate different types of scene updates. A scene update can be used to change the following:
view mode
focused building
focused floor
Updating the scene will not update the camera.
Notes
Due to the "zoom storyboard", if the camera is focused on a different building to that in the requested scene update, then the next time the user interacts with the map, the focused building will change automatically.
Since
1.19