newViewModeBuildingID

fun newViewModeBuildingID(viewMode: VMEViewMode, buildingID: String): VMESceneUpdate

Update the scene.

Since

1.19

Parameters

viewMode

The view mode to change to. Pass VMEViewMode.UNKNOWN to leave the current view mode.

buildingID

The building id to apply focus. The focused floor will be determined by the first of the following:

  • the current floor if it is associated with the building

  • the building's default floor, if it has one.

  • otherwise the ground floor will be given focus.