new View Mode Building ID
fun newViewModeBuildingID(viewMode: VMEViewMode, buildingID: String): VMESceneUpdate
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Update the scene.
Since
1.19
Parameters
view Mode
The view mode to change to. Pass VMEViewMode.UNKNOWN to leave the current view mode.
building ID
The building id to apply focus. The focused floor will be determined by the first of the following:
the current floor if it is associated with the building
the building's default floor, if it has one.
otherwise the ground floor will be given focus.